Hell Student Games © 2026 John E. Hall - All rights reserved.

All rights reserved.
Private Property of John Edward Hall
Not For Public Use/Do Not Use
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Hell Student Games is Copyright (c) 2026 John Edward Hall
a.k.a. "Hell Student", Psuedonym - Chicago, Illinois
Created on September 22nd, 2026

DISCLAIMER: Some of the creative content of this page are the 
inventions of the author.
New Games - Autumn 2026
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New Games

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09222026.
"Super Alpha"/"Helspiel"/Hell Spell, The Game
Invented by John E. Hall
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Basic Invention Notes and Fragment Instructions
Compiled by John E. Hall
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Introduction
Description/Original Motive.

Use this layout to create an alphabet letter game using only
alphabet letters, like the ones from A to Z, that would be 
26 game pieces.

-Superiority
-Matching
-Event
-Location

Result.

'An "attack wheel" that turns every key into a battle move with a 
round-about strength hierarchy.'

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Strength System
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How Strengths Work.
Types (cycle): Speed > Power > Grade > Power

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Play.

Top row letters (Q W E R T Y U I O P): Speed
Home row letters (A S D F G H J K L): Power
Bottom row letters (Z X C V B N M): Grade

Each letter has a corresponding original values for their category:

1. a-e-i-o-u is 10
2. b-p-v-f is 13
3. c-s-sch-sh-z is 21
4. d-t is 40
5. g-j-k-x-q is 7
6. h is 8
7. l is 13
8. m is 30
9. n is 14
10. r-w is 9
11. y is 25

Each letter has a corresponding shock direction:

row 1 is l1r +5
row 2 is l2r +5
row 3 is 3r l1 +6
row 4 is l5 4r +6
row 5 is l7 1r +10
row 6 is l4r +10
row 7 is 4r 1r l3 +10
row 8 is 5r 9r +10
row 9 is 1r l5 +16
row 10 is l6r +16
row 11 is l2r l4r +16

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List of Subjects
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The Wraith-rul - A collection of Hell Creatures to Battle With.

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1. Abysm
2. Ashwraith
3. Avernus
4. Arachle
5. Brim
6. Bogglefiend
7. Barrowling
8. Blitzimp
9. Cinderlord
10. Crookshade
11. Coldiron
12. Cycler
13. Dreadknell
14. Duskmire
15. Driftling
16. Doppelgrin
17. Emberjaw
18. Edgewisp
19. Everwall
20. Eyehook
21. Flintmaw
22. Farsprint
23. Fenceling
24. Foxshade
25. Grimhorn
26. Galescythe
27. Gatepost
28. Grinmask
29. Hellion
30. Hazelet
31. Hearthhold
32. Hookwink
33. Ironbane
34. Inkstep
35. Ivorybulwark
36. Imposter
37. Jugger
38. Jetstream
39. Joltwall
40. Jinxlet
41. Krakforge
42. Kiteslash
43. Keystone
44. Knavefog
45. Lavascour
46. Lithewisp
47. Lockbar
48. Lurkling
49. Maulgate
50. Mercurial
51. Mantlet
52. Mirthgrim
53. Nightram
54. Needlewhip
55. Nullstone
56. Netherslip
57. Oblivor
58. Overdash
59. Oakenwall
60. Oddsmirk
61. Pyreking
62. Pinprick
63. Pillargrim
64. Prismask
65. Quakebrand
66. Quickling
67. Quoinward
68. Quibble
69. Ravager
70. Rushveil
71. Rampart
72. Riddlehex


Above:  A rendition of the invented creature, "RiddleheX".
(continued...)

73. Sledgeborn
74. Swiftbane
75. Stonekeep
76. Switchgrin
77. Thorne
78. Threadstep
79. Targe
80. Telltale
81. Undermaul
82. Updraft
83. Undershield
84. Uncanny
85. Vextrum
86. Vellumwing
87. Vaultline
88. Viperwink
89. Warspike
90. Windcut
91. Wardrock
92. Wilebrand
93. Xebrak
94. Xiphlit
95. Xericwall
96. Xylohex
97. Yardbane
98. Yawslash
99. Yokehold
100. Yarrowimp

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Mechanics
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Additional Battle Mechanic Description.

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Type #72, Riddlehex
r-i-d-d-l-e-h-e-x
The letters in the same category add 1 to increase its value.
Riddelhex is 4 Speed, 4 Power, and 1 Grade.
Updraft #82 is 3 Speed, 3 Power, and 0 Grade.

r-i-d-d-l-e-h-e-x
Speed is 29
Power/Strength is 101
Grade is 7
Total Origin Potency is 137

u-p-d-r-a-f-t
Speed is 76
Power/Strength is 63
Grade is 0
Total Origin Potency is 139

Eight Cell War.

Eight cells split the strengths of the three power speed and gaurd.
Random call of any letter of the original name.

"Riddlehex"

A random letter is assigned to any of the eight cells:

|  d   |  d   |  h   |   e  |   d  |  r   |  i   |  i   |
|  1   |  3   |  3   |   3  |   2  |  3   |  1   |  2   |

1 == speed, max 29 (49)
2 == power, max 101
3 == grade, max 7 (27)

Origin Ultima
The origin ultima is a random number between 0 and the max
that can be had for the categories 1, 2, or 3.

|  21  |  1.0 |  2.0 | 1.0  |  31  | 3.0  |  8   |  70  |

True Ultima (shock direction adds power)
|  32  |  9   |  7   |  17  |  42  |  20  |  39  |  91  |

"Updraft"

|  t   |  u   |  r   |   d  |   a  |  t   |  a   |  p   |
|  3   |  2   |  3   |   1  |   2  |  1   |  1   |  3   |

1 == speed, max 76 (116)
2 == power, max 63
3 == grade, max 0

Origin Ultima
|  0   |  23  |  0   |  11  |  40  |  60  |  5   |  0   |

True Ultima (with shock direction)
|  27  |  34  |  5   |  22  |  62  |  15  |  11  |  11  |

True Ultima Riddlehex (top) versus True Ultima Updraft (bottom)
|  32  |  9   |  7   |  17  |  42  |  20  |  39  |  91  |
|  27  |  34  |  5   |  22  |  62  |  15  |  11  |  11  |
The dot (.) marks the superior outcome of battle
|  1   |  3   |  3 . |   3 .|   2  |  3 . |  1 . |  2 . |
|  3 . |  2 . |  3   |   1  |   2 .|  1   |  1   |  3   |

Points Results.

RiddleHex
==50
13==10
23==80
Total Points is 140.

Updraft
==20
13==5
23==23
Total points is 48.

Summary: Riddlehex is superior.

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Uppercase
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Cappitoll Letter.

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The first and last letter of the creature's name is CAPITALIZED.
The CAPPITOLL adds 20 to each original value.

RiddleheX is R and X, that is 29 and 27, or 66.
UpdrafT is 30 and 60, that is 70.

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... more later.